If you decide to pledge final loyalty with the institute faction in fallout 4 then you will no longer be able to complete quests or contact allies of other factions.
Fallout 4 siding with the institute ending.
There are four endings to fallout 4.
1 2 3 4 5 6.
The minutemen of course are spared from the institute.
In this ending the minutemen become the dominant force in the commonwealth and the player character restored the minutemen to their full power.
Sounds like piper is close.
Hancock and codsworth don t say anything here but they comme.
This ending can only be achieved if the player character got into hostile relations with the institute.
It is possible to stay on positive terms with the railroad and brotherhood of steel by not making any of those two factions hostile.
The main story concludes once you reach the institute.
Why the institute ending is good for the commonwealth pumatheories duration.
After that point you re given the choice of either helping one of the main four factions.
Deacon and danse are missing for story reasons.
All companions comment on the institute ending.
Companion reactions upon siding with the institute and witnessing the destruction of the brotherhood and their prydwen airship.
You re the leader and you can save the planet.
You will need to complete a.
Fallout 4 destroying the brotherhood siding with the institute aftermath mercenary mulluns.
All four factions will have been met by that time they are the brotherhood the minutemen the railroad and the institute.